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Unofficial native port of Mortal Kombat: Shaolin Monks (Xbox) through static recompilation.
Aquaria open source, forked from icculus.org due to inactivity. Has many enhancements compared to the original version.
NUP is a clean-room container format for unencrypted NX (Nintendo Switch 1/2) game dumps.
A feature-complete ECS library
- ecs
- game-development
- lua
- love2d
A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
Luigi's Mansion Recompiled: a PC port of Luigi's Mansion (GameCube) built from your own disc
Burnout Revenge recompilation based on RexGlue + standalone Plume render
Static recompilation of Astral Chain to native Windows, with a Vulkan renderer. Game files not included.
Simplified Flight Simulation library (addon) for Godot Engine
:notes: Competitive, multiplayer, realtime, guess the song game
Ark -- Archetype-based Entity Component System (ECS) for Go.
- ecs
- entity-component-system
- go
- golang
A nonlinear 2D puzzle platformer taking place in impossible spaces.
- game
- 2d
- jumpnrun
- game-development
Addon to import Tiled maps into Godot 4
- csharp-script
- gdscript
- godot-engine
- godot4
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
- linux
- ninja-gaiden
- pc-port
- recompilation
A simple Text Interface Engine to control text output (like in a RPG dialogue) for Godot.
- godot
- addon
- rpg-dialogue
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
An NES CPU compiled into the weights of a stock Qwen3.5 model
A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
TranslatedAdvanced Minecraft Multiplayer Toolbox
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
- arm64
- game-port
- native-port
- nintendo-switch
Static recompilation of Donkey Kong Bananza (Switch 2) to native Windows with Vulkan. The 3D tutorial renders; not playable yet. No game files included.
- arm64
- donkey-kong
- game-port
- nintendo-switch-2