Entity Component System with network support (for haxe)
- entity-component-system
- architecture
- networking
- game-development
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Entity Component System with network support (for haxe)
golang bigcache with clustering as a library.
A lightweight server and framework for turn-based multiplayer games
A Go HTTP client library inspired by Axios, providing a simple and intuitive API for making HTTP requests with features like interceptors, JSON handling, configurable instances, and automatic retries
A networking library for Kitura, based on SwiftNIO
Cardea is an SSH bastion server with access control, session recording, and optional TPM-backed key protection.
Simple haxe network library
Lightweight Concurrent Networking Framework
Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework
Clean & simple Swift networking stack playground
Exercise used for our recruitment process
📡 GoodNetworking is an iOS library written in Swift that simplifies HTTP networking by using GRSession and Encodable/DataRequest extensions. It supports latest Swift and all iOS devices, making it a powerful solution for managing network interactions and data encoding/decoding. The library is easy to install with SPM.
A multi client launcher extension for networking development for GameMaker 2022.6
A type-safe, high-level networking solution for Swift apps
V Wrapper For ZMQ
commons networking utils
Async MQTT client for CPython and MicroPython with asyncio support.
Kanrisuru helps you manage your remote servers with objected oriented ruby. Results come back as structured data, parsed, prepared and ready for you to easily use in your applications.
Super simple tool to help with orchestration of commands on the CLI by waiting on networking resources.
Static analysis from configs → Kubernetes NetworkPolicies in seconds
:surfer: Malibu is a networking library built on promises
Base OS switch for networking
Self-hosted DNS with Pi-hole + Unbound + Docker on Raspberry Pi
Real macOS WiFi data for Go: scan unredacted SSIDs/BSSIDs and read saved WiFi passwords with user-approved macOS prompts.