A web interface for ComputerCraft
- computercraft
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A web interface for ComputerCraft
A Decky Loader plugin for tidying up your Steam Deck's storage. Quickly visualize, select and clear shader cache and compatibility data.
An abstract racing game where you fight against the clock and the computer to get as far as you can in a products life-cycle.
A comprehensive inventory management system for the Godot Game Engine
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
A sparse-set based ECS library for Luau.
A tiny scene-entity-component library created for the PICO-8 fantasty console.
Quick, customizable components for Fusion
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
gamera and HUMP compatible scaling grid for LÖVE
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
Haxe Physics Engine (Haxe 4 compatible fork)
Comprehensive experience management for Roblox Luau.
Entity Component System with network support (for haxe)
BNETDocs, the documentation and discussion website for Blizzard protocols
Javascript GMS2 commandline compilation
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
A console emulator for preact.
Beautiful UI components for Fusion
A comprehensive BitTorrent GDExtension for Godot 4, providing full protocol functionality with native C++ performance.
ASCII Art Tetris
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
A comprehensive queue for Godot - backed by Gedis
GML VM and Compiler built inside of GML with the long term goal to be able to compile any project folder.