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Tags: Graphics and 3D
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169–192 of 347 · Most stars

Pure Go GPU Application Framework — windowing, input, lifecycle, platform abstraction. Part of the GoGPU ecosystem.

SPX is a graphics control client for HTML and OGraf templates for live video productions and live streams using CasparCG, OBS, vMix, or similar software.

  • casparcg
  • client
  • controller
  • server

A cross-platform image viewer which supports reading raw Luminance/YUV/RGB/ARGB/Bayer pixels data from file and rendering it.

  • yuv
  • yuv2rgb
  • yuv420
  • yuv-tool

Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.

Bolt is a C++ template library optimized for GPUs. Bolt provides high-performance library implementations for common algorithms such as scan, reduce, transform, and sort.

Build Pokémon Pokopia (Switch 2) into a native Windows app, Mac app, and iPhone app from your own dump. Tools only; With multiplayer and cross-device saves!

A fully non-destructive photo retouching program providing a complete layer-based workflow including RAW image development.

Berth is a lightweight GPU resource manager written in Go. It controls which applications get access to your GPU, when they get it, and how that access is handed off.

ClojureCL is a Clojure library for parallel computations with OpenCL.

  • opencl
  • parallel-computations
  • clojure-library
  • clojure