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1,945–1,968 of 2,964 · Most stars

ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.

Open Sound Control (OSC) library for Golang. Implemented in pure Go.

  • go
  • golang
  • golang-library
  • osc

A FHIR® Server with internal, fast CQL Evaluation Engine

  • fhir
  • fhir-server
  • cql-evaluation-engine
  • hl7

HTTP/2 Last Frame Synchronization (also known as Single Packet Attack) low Level Library / Tool based on Scapy‌ + Exploit Timing Attacks

  • http2
  • race-condition
  • race-conditions
  • scapy

Svelte datagrid component. Lightweight, fast, feature-rich.

  • data-grid
  • data-grid-control
  • data-grid-view
  • data-table

Fast, cross-platform, real-time token usage tracker and cost monitor for Claude Code / Codex CLI / Antigravity CLI / Qwen Code / Cline / Zoo Code / Kilo Code / GitHub Copilot / OpenCode / Pi Agent / Piebald.