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Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.

  • vulkan
  • vulkan-wrapper
  • vulkan-library
  • vulkan-cpp

Local-first automation Agent & deterministic workflow engine — the secure control layer between AI and your data. Data stays local. Connect your own LLM / files / notes / databases via Connector API. ReAct reasoning · DAG/WAL/Saga/idempotent execution · MCP · offline-capable.

as3pathfinder is a Grid Path finding Library written on Action Script 3. It is finding shortest route from start point to end on a 2D grid for given map of obstacles. Utilizes Dijkstra's algorithm.

Allows files created by Harry Mulder's Game Boy Map Builder and Game Boy Tile Designer to be converted in to different file formats for use in Game Boy game development (e.g.: with GBDK)

Hgo is a collection of Go packages providing read-access to local Mercurial repositories.

Seamlessly fetch paginated data from any source. Simple and high performance API scraping included!

  • api-scraper
  • indexer
  • pagination
  • paginator

Small package which wraps error responses to follow jsonapi.org

  • json-error
  • json-api
  • jsonapi-spec
  • go

Port of MigLayout to ActionScript, a superbly versatile Flash/Flex/FlashCocoa (SWT/Swing/JavaFX) layout manager that makes layout problems trivial. It is using String or API type-checked constraints to format the layout. MigLayout can produce flowing, grid based, absolute (with links), grouped and docking layouts.