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2,041–2,064 of 4,027 · Most stars

This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.

  • decomp
  • decompilation
  • pc
  • port

PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.

  • decompilation
  • game-port
  • goldeneye
  • goldeneye-007

Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.

The simplest config loader for Go that reads/watches from file, env, flag and clouds (AWS, Azure, GCP).

  • configuration
  • go
  • golang
  • minimalist

🍡 HTTP Input for Go - HTTP Request from/to Go Struct (Bi-directional Data Binding between Go Struct and http.Request)

  • go-http
  • go-http-middleware
  • go-api
  • go-rest-api

QCTools (Quality Control Tools for Video Preservation) is a free and open source software tool that helps users analyze and understand their digitized video files through use of audiovisual analytics and filtering. QCTools is funded by the National Endowment for the Humanities and the Knight Foundation, and is developed by the Bay Area Video Coalition.

  • video
  • preservation
  • quality-control