Catacomb 3D source code
Repository Index
56,638 visible repositories in the index
193–216 of 405 · Most stars
Castlevania: Grimoire of Souls (Apple Arcade, macOS) running natively on Windows.
Make webcam hand games in the browser, or point your coding agent here and have it make one. MediaPipe hand tracking + a gesture engine + a starter game + a playbook.
- browser-games
- coding-agents
- gestures
- hand-tracking
Open-source ARM64 execution lab in safe Rust: run programs on three CPU engines and prove the results match real hardware.
- aarch64
- arm64
- cpu-emulator
- differential-testing
Resident Evil Code: Veronica X HD - PS3 static recompilation port (hobby, no game data)
🐍 A casual game with a soothing Catppuccin color palette
Fight off hordes of classic medieval monsters in this fast paced arcade shooter!
- html5-game
An open source Delphi/Pascal game engine
- delphi
- delphi-game
- delphi-library
- game-engine
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
LÖVE asset manager
A Lua networking library for LÖVE games.
- lua
- networking
- gamedev
- online
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
pong is not ping. pong is CLI game.
- game
- go
- pong
- pong-command
A game by Jan Marcano and James T. Uses Godot 2.1
Shrink (minify) Pico-8 (& Picotron) carts, as well as other tools (e.g. linting, format conversion, exports)
- pico-8
- minify
- lint
- picotron
Mixed reality Super Mario 64 for Meta Quest 3, 3S and 2 (bring your own ROM)
A VSCode Extensions that can download and launch Minecraft.
Build your own Game-Engine based on the Entity Component System concept in Golang.
- go
- golang
- game-development
- entity-component-system
A powerful validation plugin for Godot that catches errors before they reach runtime.
A console-style macOS game library and launcher in SwiftUI. Features guided setup, assisted local builds for nxnative, save backup/import, and controller navigation on Apple Silicon.
- apple-silicon
- controller-support
- game-launcher-software
- game-library
⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
- deno
- game-engine
- gpu
- typescript
Native port of Skies of Arcadia Legends (GameCube) via static recompilation. Bring your own disc.