Swift framework for working with Tiled assets in SpriteKit
- spritekit
- tiled-map-editor
- tiled
- game-development
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Swift framework for working with Tiled assets in SpriteKit
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
HTML5 port of the indie platform game Emberwind.
Graph-based quest editor and manager for Godot 4.
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
An iPhone (or iPod touch) port of the popular old QBasic game with spunk!
A enhanced RE CVX port/recompilation including online co-op and enhanced rendering options
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
MediEvil (PS4, CUSA11227) native PC port on the gow3_pc runtime: PKG install, up to 4K, launcher. No game files included.
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
A Godot Engine addon to integrate a native GitHub client inside Godot's Editor. Manage your project without even opening your browser!
Legendary Java Minecraft + Geyser + Floodgate + Paper Dedicated Server for Docker allowing Bedrock players to connect to a Java server
Disassembly of Oracle of Ages and Seasons
🐸 Python package for interacting with Dota 2 Game Coordinator
An open source two-dimensional platform game.
Zed support for the Godot game engine and the GDScript language
Easily stream your Vimeo videos into Unity or record and publish out to Vimeo.
Atomic modding framework for Haxe
Inspired by A Dark Room, A Dark Forest is an incremental experimental minimalistic idle game project.