Unofficial native Windows port of BLACK (Xbox, NTSC-U). Runs your own copy of the game's code on the PC; no game data included.
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Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.
The visual communication layer between humans and AI agents. Capture, annotate, render diagrams, and organize with AI — powered by Electron and Ollama. macOS & Linux.
TranslatedA purely Vibe coding Windows version of TVbox
- catvod
- java
- javascript
- python
imgui module for the LÖVE game engine
Unnoficial Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Automatic Windows HDR switching for games, YouTube HDR and RTX Video HDR
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
Aplikasi desktop untuk mengubah ide cerita jadi video YouTube dengan AI. Masukin ide cerita: naskah, gambar, video jadi otomatis.
Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.
Desktop client for JIRA. Track time, upload worklogs without a hassle.
Translated璃游 (Liyou, "glass travel") LumaNX: a third-party GUI for nxnative, graphically builds Switch games, supports running on macOS and exporting iOS / iPadOS IPA. A macOS GUI for nxnative: build Switch games for Mac, iPhone and iPad.
- apple-silicon
- game-launcher
- game-packaging
- gui
WipEout Omega Collection (PS4) native PC port for Windows and Linux: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it! 💙 Donate: PayPal [email protected] or ko-fi.com/abd_dbh
- native-port
- pc-port
- ps4
- shadps4
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
- arm64
- game-port
- native-port
- nintendo-switch
Native Windows port of Shadow of the Colossus (PS4, CUSA08809) - bring your own game dump. Port nativo para PC.
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
The mod manager and modding toolkit for Dota 2: 1,600+ mods from the D2PFX catalog in one click, an item builder with a live 3D preview, and a Workshop for effects, the HUD, colours and the map. Windows and Linux, no account, no telemetry. [email protected]
- dota2
- dota2-mods
- electron
- mod-manager
Simple macOS GateKeeper script.
- gatekeeper
- gatekeeper-helper
- macos
Detour times every route to your game server, puts only the game's traffic on the fastest one, and says so plainly when no route can help. Free relays: your own or the community's.
- game-routing
- gaming
- multipath
- networking
Podcast client (podcatcher) for Mac
- podcast
- podcast-aggregator
- doughnut
- podcast-client
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
- cpp
- emulation
- game-port
- god-of-war
Conway's Game of Life implemented as an artistic, abstract macOS screensaver and tvOS app using SpriteKit
- conways-game-of-life
- spritekit
- gamekit
- game-of-life
LÖVE GUI Library
Call of Duty: Black Ops II statically recompiled from 32-bit x86 Windows to native ARM64 macOS: Remill → LLVM IR, a hand-written Win32 runtime, Direct3D 11 drawn by Metal. No Wine, no game files.
- apple-silicon
- black-ops-2
- call-of-duty
- llvm