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Tags: Graphics and 3D
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VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.

Image optimization / compression library. This library is able to optimize png, jpg and gif files in very easy and handy way. It uses optipng, pngquant, pngcrush, pngout, gifsicle, jpegoptim and jpegtran tools.

  • image-optimization
  • php
  • jpegoptim
  • pngquant

A C++ binding for the OpenGL API, generated using the gl.xml specification.

  • c-plus-plus
  • c-plus-plus-11
  • library
  • opengl-bindings

lightweight lossless file minifier/optimizer

  • recompress
  • lossless
  • minifier
  • optimizer

Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

Live overlay for drawing, annotating, presenting with zoom, hiding text, and capturing screenshots on Linux. Can be used as whiteboard or blackboard. Packed with features. Highly customisable. Written in Rust.

Use d3-annotation with built-in annotation types, or extend it to make custom annotations. It is made for d3-v4 in SVG.

  • annotations
  • d3-annotation
  • d3
  • d3-module

Computational toolbox for large scale Calcium Imaging Analysis, including movie handling, motion correction, source extraction, spike deconvolution and result visualization.

  • calcium-imaging
  • deconvolution
  • source-extraction
  • motion-correction

Automated image compression for efficiently distributing images on the web.

  • image
  • image-optimization
  • image-compression
  • compression

VexCL is a C++ vector expression template library for OpenCL/CUDA/OpenMP

  • opencl
  • cuda
  • c-plus-plus
  • gpgpu

A massive ancient Greek world built entirely in code with three.js. Zero assets, made with Claude Code (Opus 5.5)