An NPM package to facilitate importing and viewing of modern Minecraft schematics.
Repository Index
47,133 repositories indexed
193–216 of 234 · Most stars
Neovim port of killersheep (with blood!)
Tilemap GB - Console App - AND - GIMP plugin for importing & exporting Game Boy game tilemaps and tilesets (as bitmap images or .GBM/.GBR files. Related tools: GBTD, GBMB, GBDK, Zal0-ZGB)
- gameboy
- tilemap
- tiled-map-editor
- tilesets
PlayerConnect also known as a Reporting System which can be implemented inside your Godot Game and with ease
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
- gamemaker
- gamemaker-language
- gamemaker-studio
- gamemaker-studio-2
A small command line tool for estimating usage of Game Boy (and other supported GBDK platforms) ROMs from map files, .noi files, binary ROMs and more
- gameboy
- gbdk
- rgbds
- map-files
This is a Godot Script (GDScript) (http://www.godotengine.org/) port of the Robert Penner's equations for easing. You can find much more information about it on http://robertpenner.com/easing/.
Export games made in LOVE2D to Windows, Mac, and Linux
CSG Export Plugin for GodotEngine
Head tracking module for Godot game engine, using OpenCV with GPU support.
Entity Component System with network support (for haxe)
- entity-component-system
- architecture
- networking
- game-development
Haxe port of the libGDX Texture Packer
A MicroPython port of the Stage game library.
IQM & EXM model format specs, Blender exporter, and LÖVE loader.
- iqm
- blender-addon
- blender-exporter
- luajit
A backgammon client with multiplayer support
- backgammon
- gtk
- p2p
- multiplayer
Logging and crash handling system for GameMaker
- crash
- crash-reporting
- gamemaker
- gamemaker-studio-2
Java port for bump.lua
Parser for maps generated by the editor PyxelEdit
- tile
- tilemap
- haxe
- pyxel
An easy way to export and deploy PICO-8 projects to itch.io
- pico-8
- gamedev
- makefile
- itchio
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
A modern mod manager for all your games with built-in Archipelago support.
- bepinex
- game-modding
- linux
- linux-gaming
🖨 Port of a famous C64 BASIC one-liner to the Game Boy.
- game-boy
- gameboy
- assembly
- rgbds
Game Boy port of Google Chrome's Dino browser game
A port of the Javascript library to GML2.3