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A pack of modern nvim color schemes: material, moonlight, Dracula (blood), Monokai, Mariana, Emerald, earlysummer, middlenight_blue... Fully support Treesitter, LSP and a variety of plugins.

Beta. Self-hosted panel for running a VPN for others: family, friends, a community or a small team. Hysteria2, VLESS REALITY and AmneziaWG, one link per person. Add servers from the browser over SSH; client-eye health checks and Telegram alerts; MCP for AI agents. Two static Go binaries, SQLite, no Docker.

Every cape, wing, hat, pet and emote in Drip is free: 24 capes, your own PNG or GIF cape, squad capes for your crew and emotes on the B wheel. Made for Horizon, no account.

  • capes
  • cosmetics
  • custom-capes
  • emotes

Full-featured CD/DVD/Blu-ray burning and ripping application

Fast arbitrary-length and infinite-complement bit sets with ranges, iteration, and bitwise operations

  • bitset
  • bit-vector
  • bitwise
  • javascript

WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.

Rails application generator that builds applications with the common customization stuff already done.

Open-source, cross-platform AI quota monitor (Codex, Claude, Cursor and 47 more). Windows, macOS, Linux, Android and iOS. Built with Flutter.

A single-header, zero-allocation image filter library in C

  • image-filters
  • blur
  • color-matrix
  • grayscale

A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.

  • header-translation
  • pascal-binding
  • raylib
  • lazarus

Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games

  • lua
  • maze
  • room
  • rougelike