A lightweight server and framework for turn-based multiplayer games
- game-server
- multiplayer
- python
- board-games
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A lightweight server and framework for turn-based multiplayer games
Simple haxe network library
Free UI Framework for Game Maker games with flexpanels implementation by Limekys
Intuitive and extendable Luau provider framework
Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework
The repository host gives no description.
LÖVE (love2d) entity framework
For King is a puzzle platformer game.
2D Collision Detection for Lua using the Separating-Axis Theorem
GMUI - Immediate-Mode UI Library for GameMaker
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
A multi client launcher extension for networking development for GameMaker 2022.6
GMUI framework for Game Maker
A library to abstract away Ouya and Xbox360 input and allow you to interact with controllers in games made with Adobe Air, both on PC and on the Ouya.
Unit Testing Framework for Gamemaker Studio 2.3+
fork/continuation of http://jiggawatt.org/muzak/xpmck/ Release 32 with bugfixes and new features
Turkey Cooking Simulator - Game-Off 2013 Entry
🇪🇺 Resources and Learning Games for European Romance Language Communication
A wrapper for Actionscript 3.0's NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus
A 3d platformer browser game prototype made with the BabylonJS framework written in TypeScript.
Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games
💚 A Love2D live reloader with Moonscript support
CoreGui decoupled Roblox default backpack
Classical multiplayer snake game with Vim-style keybinding