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2,137–2,160 of 2,198 · Most stars

Engine_3D: a real-time, pure software, 3D engine for DOS-talgics. Abandoned project, but perhaps there are some interesting bits in the code... See GLOBE_3D for newer stuff !

  • ada
  • ada-language
  • 3d-engine
  • software-rendering

JChav is a way to see the change in performance of your web application over time, by running a benchmark test for each build you produce.

Spring Boot starter available via JitPack and GitHub Releases, with an Actuator endpoint for identifying used, unused, and indeterminate starters at runtime.

Deep network visibility, powered by Suricata. Artica integrates the Suricata IDS engine directly inside your server, giving you enterprise-grade intrusion detection without the complexity. Monitor every packet in real time, detect advanced threats, and visualize malicious

utility package for loading, validating and documenting your app's configuration variables from env, json, jsonc and toml files at runtime and injecting them into your environment

  • elixir
  • toml
  • elixir-lang
  • configuration

An implementation of both setTimeout and setInterval from JS in GameMaker Studio 2.3

Lightweight Svelte 5 router — declarative links, dynamic params with custom regex, wildcard routes, hash or HTML5 history modes. No SvelteKit, zero runtime dependencies.