a 2D rigid body physics engine for the web ▲● ■
- physics
- javascript
- rigid-bodies
- web
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a 2D rigid body physics engine for the web ▲● ■
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Box2D is a 2D physics engine for games
2D and 3D physics engines focused on performance.
2D JavaScript Physics Engine
Pure C# 3D real time physics simulation library, now with a higher version number.
JavaScript 2D physics library
A fast and lightweight 2D game physics library.
High performance 2D collision detection system with realistic physics responses.
Openframework wrapper for box2d
A 2D Soft Body and Rigid Body Physics Engine.
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
Simple Physics Library written in Haxe
An interactive physics engine & library.
A 3D collision detection library for Lua.
A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
2D Collision Detection for Lua using the Separating-Axis Theorem
An Object Library for LOVE2D
softbody library for the love2d game framework