The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
- mit-license
- vulkan
- fps-overlay
- d3d12
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The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
A simple C++ 03/11/etc timer class for ~microsecond-precision cross-platform benchmarking. The implementation is as limited and as simple as possible to create the lowest amount of overhead.
Comparison of OpenGL and Vulkan API in terms of performance.