A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
Desktop/Android/HTML5/iOS Java game development framework
Simple DirectMedia Layer
One framework for creating powerful cross-platform games.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.
Java / JavaFX / Kotlin Game Library (Engine)
Cross-platform game engine in Rust.
The Cross Platform Game Engine
Easy to use Python library for creating 2D arcade games.
Nez is a free 2D focused framework that works with MonoGame and FNA
Modern C++ library for the development of real-time graphical applications
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
Common Lisp 3D/2D Graphics Engine for OpenGL
Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
as3isolib,v1 - The new home for the as3isolib.v1 project previously hosted on Google Code.
JavaScript ray casting engine for pseudo 3D games.
A set of Ada components to allow 3D simulations, games and GUI's in Ada.