An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
- 3d
- geospatial
- gis
- 3d-tiles
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An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
Blender addons to make the bridge between Blender and geographic data
🌎 Large-scale WebGL-powered Geospatial Data Visualization analysis engine.
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
R Package for 2D and 3D mapping and data visualization
🗺 OpenStreetMap 3D renderer powered by WebGL2
Give satellite imagery, terrain data, buildings, streetview photos to your LLM
converter that creates three-dimensional models of the world from OpenStreetMap data
pure-Python (Numpy optional) 3D coordinate conversions for geospace ecef enu eci
Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports
This repository hosts the specification for Scene Layers which are containers for arbitrarily large amounts of geographic data. The delivery and persistence model for Scene Layers, referred to as Indexed 3d Scene Layer (I3S) and Scene Layer Package (SLPK) respectively, are specified.
YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling.
3D shape analysis using deep learning
H3-geo distributed cells