Godot Engine – Multi-platform 2D and 3D game engine
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Godot Engine – Multi-platform 2D and 3D game engine
JavaScript 3D Library.
The largest open-source library of animated, interactive, and customizable React & Next.js components for building standout web products and experiences. Built for humans and AI agents.
Official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
🇨🇭 A React renderer for Three.js
Community plugin to control Blender 3D with any LLM of your choice. Not affiliated with the official Blender Foundation.
State-of-the-art 2D and 3D Face Analysis Project
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
TranslatedList of personally collected books PDF download Baidu Cloud e-book download
Desktop/Android/HTML5/iOS Java game development framework
Open-source 3D architectural editor with a local CLI, MCP tools, and practical workflows for humans and AI agents.
LVGL is a free, full-featured embedded UI library for devices from small MCUs to 3D-capable MPUs, enhanced by LVGL Pro, a professional editor and tooling.
A brief computer graphics / rendering course
An agent skill for creating detailed, interactive isometric illustrations of real-world machines and complex systems. Generates polished SVGs with optional WebGL shaders and 3D effects.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Official mirror of Blender
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage
[ECCV 2026 Best Paper Award Candidate] LingBot-Map: Geometric Context Transformer for Streaming 3D Reconstruction
A cross-platform, safe, pure-Rust graphics API.
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine