Godot Engine – Multi-platform 2D and 3D game engine
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Godot Engine – Multi-platform 2D and 3D game engine
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Desktop/Android/HTML5/iOS Java game development framework
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
One framework for creating powerful cross-platform games.
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
2D and 3D physics engines focused on performance.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
Java / JavaFX / Kotlin Game Library (Engine)
A high performance, editable terrain system for Godot 4.
A complete 3-D game development suite written in Java.
Terasology - open source voxel world
3D C++ Game Engine - yet another open source game engine