Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
- webgl
- webgl2
- 3d
- game-development
78,351 visible repositories in the index
1–16 of 16 · Most stars
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/
zig game engine & graphics toolkit - mirror of https://code.hexops.com/hexops/mach
Egret is a brand new open mobile game and application engine which allows you to quickly build mobile games and apps on Android,iOS and Windows.
Solar2D Game Engine main repository (ex Corona SDK)
LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
HTML5 Game Engine
This is old LayaAir veriosn writetten by ActionScript 3.0 ,now LayaAir is using TypeScript as the Engine Script,Please use https://github.com/layabox/LayaAir instead.
BananaBread is a C++ 3D game engine that runs on the web using JavaScript+WebGL+HTML
Stable repository of the modernized X-Ray 1.6 game engine
World building for everyone
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
2D GPU Accelerated Game Engine for Flash Stage3D
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.