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Tags: Audio library
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1–24 of 31 · Most stars

Audio playback and capture library written in C, in a single source file.

  • audio
  • playback
  • capture
  • recording

A Javascript library for working with Audio. It provides a consistent API for loading and playing audio on different browsers and devices. Currently supports WebAudio, HTML5 Audio, Cordova / PhoneGap, and a Flash fallback.

Arduino library to play MOD, WAV, FLAC, MIDI, RTTTL, OGG/Opus, MP3, and AAC files on I2S DACs or with a software emulated delta-sigma DAC on the ESP8266 and ESP32 and Pico

An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.

Pyroomacoustics is a package for audio signal processing for indoor applications. It was developed as a fast prototyping platform for beamforming algorithms in indoor scenarios.

  • acoustics
  • room-impulse-response
  • image-source-model
  • beamforming

Multitrack Web Audio editor and player with canvas waveform preview. Set cues, fades and shift multiple tracks in time. Record audio tracks or provide audio annotations. Export your mix to AudioBuffer or WAV! Add effects from Tone.js. Project inspired by Audacity.

  • playlist
  • waveform
  • audio
  • audio-visualizer

Audio feature extraction for JavaScript.

  • audio-features
  • javascript
  • feature-extraction
  • spectral-centroid

A little package that brings sound to any Go application. Suitable for playback and audio-processing.

Package flac provides access to FLAC (Free Lossless Audio Codec) streams.

High-level audio manipulations: loading, playback, analysis, editing, processing. 140+ plugins.

A LÖVE library for syncing events to the BPM of an audio track