The Cross Platform Game Engine
- starling-framework
- actionscript
- as3
- adobe-air
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The Cross Platform Game Engine
Alternativa3D Flash GPU accelerated 3D engine
AS3 framework for GPU-based image processing
YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling.
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
An AS3 SVG Renderer for Flash Player.
ActionScript (AS3) library for processing binary data. This library contains MD5, SHA-1, SHA-2 ( SHA-224 и SHA-256 ), Base64, CRC32 algorithms, JSON encoder & decoder as well as PNG and JPEG encoders.
A library of Actionscript 3 classes for 3D Mathematics.
Examples for Alternativa3D Flash 3D engine
AS3 renderer for bitmap font data in the BMFont format.
AS3 SVG parser to FIVe3D and HTML5 canvas
Image Transitions Library for Actionscript 3
High-performance 3D engine for Adobe Flash & AIR (GPU based)
ActionScript 3d Panoramic Viewer