Official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
- freecad
- engineering
- opencascade
- architecture
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Official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
:rocket: The Ultimate Image Uploader for Efficient Creators. Supports Obsidian, Typora, VS Code etc. and 60+ image hosting services (S3, GitHub, Cloudflare R2, Imgur, Aliyun OSS...). Paste, upload, done.
Image loading for Android and Compose Multiplatform.
OpenGL Mathematics (GLM)
A simple Minecraft clone written in C using modern OpenGL (shaders).
Transform SVGs into React components 🦁
Space exploration, trading, and combat game.
🔥 Highly performant, light ~1kb and configurable lazy loader in pure JS with no dependencies for responsive images, iframes and more
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Enterprise-Grade OSS PostgreSQL Distribution with HA, PITR, IaC, Monitor, 12 kernel forks and 575 PG extensions. Best-of-breed products integrated as a platform. Self-host Postgres like a Pro!
WebGPU components for React, Vue, Svelte, Solid, JS & Framer
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
:mortar_board: A workshopper for GLSL shaders and graphics programming
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
🩷 💘C × SDL3 × OpenGL — Three Mysterious Forces, United as One! Bong~ Bongocat!!!Don't be shy, Join Here🧸: https://discord.gg/vf8jqnattk
📷 A composable image editor using Core Image and Metal.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
Beautiful, open source, WebGPU-based charting library
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
A JavaScript API for drawing unconventional text effects on the web.
The animation engine for agents: blazingly fast math and 3D videos with Manim's Python API, on a Rust GPU core.
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.