LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
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SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
A friendly web-component for writing and rendering shaders.
A WebGPU Shading Language parser and reflection library for Javascript.
- webgpu
- wgsl
- javascript
Lisp to GLSL Language Translator
A shading language that can be compiled into GLSL ES 3.0
A fully customizable webgl shader sandbox to embed in your pages
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Shadertoy image shader test app with Vulkan.
Pixel art upscaling shader for awkward resolutions for GameMaker
for GameMaker 2.3+
A 1-pass blur shader for GameMaker Studio 2
A Voronoi-pixels effect for GMS 2.3