The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
- html5-game-engine
- javascript-game-engine
- 2d
- agent-skills
244 pixel art effects, every one a small piece of code. Plus a Claude Code skill to make your own.
- agent-skills
- animation
- canvas
- claude-code-plugin
The open-source studio for making games with AI. Your own one-person game studio. Everything you need to make games with AI, in one app. Game canvas. Bring your own key.
- ai-coding
- ai-coding-agent
- ai-game-design
- ai-game-dev
TranslatedAI Werewolf game. You take one seat, LLM players fill the rest. AI Werewolf.
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
- original-xbox
- recompilation
TranslatedDiablo II: Resurrected on iPhone, iPad, Apple silicon Mac, Android and HarmonyOS. Offline play with touch or a controller. One-tap Runewords, 100-level Greater Rifts and Reign of the Warlock. Native ARM, Metal and Vulkan. Open source; bring your own Switch game files. Diablo II: Resurrected.
- compatibility-layer
- diablo-2-resurrected
- diablo2
- game-port
Ark -- Archetype-based Entity Component System (ECS) for Go.
- ecs
- entity-component-system
- go
- golang
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
Describe a mod or a structure and this terminal agent builds it in Minecraft: ghost preview before placing, one-step undo, datapacks that reload clean, survival materials list.
- datapack
- minecraft
- ai-mods
- fabric
🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.
Let agents control many desktop software directly from the cli, with one pip install, and no MCP servers.
- adobe-after-effects
- adobe-audition
- adobe-illustrator
- claude-code
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
Chessmata: chess game for humans and AI agents
A simple implementation of n-Gram predictor in ActionScript 3.0 for AI bot/agent in a video games
An ActionScript 3.0 binary decision tree for AI bot/agent in a video games
An implementation of Finite State Machine in ActionScript 3.0 for AI bot/agent in a video games
An implementation of Fuzzy State Machine (FuSM) in ActionScript 3.0 for AI bot/agent in a video games
An implementation of Hierarchical State Machine in ActionScript 3.0 for AI bot/agent in a video games
An implementation of Naive-Bayes predictor in ActionScript 3.0 for AI bot/agent in a video games.