A High-Quality Real Time Upscaler for Anime Video
- anime
- upscaling
- upsampling
- video-processing
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A High-Quality Real Time Upscaler for Anime Video
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Image augmentation for machine learning experiments.
Image Cropping Library for Android
TranslatedConvert AI papers to GUI,Make it easy and convenient for everyone to use artificial intelligence technology。
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A very fast SIMD-first image comparison library (with nodejs API)
Art and animation, written as code. Illustrations, loops, interactive web art, launch-videos and scored films in dozens of styles, identical on every render.
Drop-in FSR 3.1 upscaler for Direct3D 12 that runs DLSS's network (Model E) on AMD GPUs
Collection of georeferenced boundaries of world countries and cultural regions for use in mapping historical data on global or continental scale
Computational toolbox for large scale Calcium Imaging Analysis, including movie handling, motion correction, source extraction, spike deconvolution and result visualization.
MagicScaler high-performance, high-quality image processing pipeline for .NET
High-quality pro HDR image resizing / scaling C++ library, including a very fast, precise, SIMD Lanczos resizer (header-only C++)
Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.
Pixel-art diorama playbook and Three.js code kit: research-first build workflow, locked camera, palette snap, ordered dither, inked contour, animated toy-scale cast, per-entity frame QA.
A single-header, zero-allocation image filter library in C
A pure Erlang library for creating PNG images. It can currently create 8 and 16 bit RGB, RGB with alpha, indexed, grayscale and grayscale with alpha images.
Pretty picture shader toy
Extracts frames from a GIF including inter-frame coalescing.
Type-safe HTML template rendering engine for Go with generics, compile-time validation and go-generate support
3D Tanks Battle WebGL game using BabylonJS game engine