The public CGAL repository, see the README below
- cgal
- c-plus-plus
- geometry
- algorithms
86,576 visible repositories in the index
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The public CGAL repository, see the README below
A python CAD programming library
OpenVDB - Sparse volume data structure and tools
OCCT is an open-source software development platform for 3D CAD, CAM, CAE.
Mesh parameterization / UV unwrapping library
a programming library with geometric algorithms
Sverchok is Node-based visual programming for parametric 3D modeling and computational geometry in Blender
The Belfry OpenScad Library, v2.0. An OpenSCAD library of shapes, masks, and manipulators to make working with OpenSCAD easier. BETA
A fast and robust point cloud registration library
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Python package for 3D geometry CAD/BIM/CAM
Automatically exported from code.google.com/p/v-hacd
An easy-to-use Python library for processing and manipulating 3D point clouds and meshes.
The Polygon Mesh Processing Library
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
A lean C++ library for working with point cloud data
Polygonal Surface Reconstruction from Point Clouds (C++ & Python)
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
A C implementation for creating 2D Voronoi/Delauney diagrams
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
One open-source modeler for structures, heat and fluids, built from scratch in pure Rust: parametric part in, verified results out. Automatic all-hex and tet meshing, our own nonlinear implicit and explicit FEA, heat transfer and lattice Boltzmann CFD — every result checked against theory. For engineers and AI agents alike. Free, forever.
Allocators, I/O streams, math, geometry, image and audio processing for D
Practical volume computation and sampling in high dimensions
:spider_web: Compute interesting points, areas, and volumes in simplex meshes of any dimension.