A community-maintained Python framework for creating mathematical animations.
- math
- python
- manim
- animations
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A community-maintained Python framework for creating mathematical animations.
Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine
Visualize Your Ideas With Code
A starter kit for animating hand-painted cartoons with Claude: p5.js + p5.brush, the Clawd character, 31 acted emotions and a guide for the model
The animation engine for agents: blazingly fast math and 3D videos with Manim's Python API, on a Rust GPU core.
Art and animation, written as code. Illustrations, loops, interactive web art, launch-videos and scored films in dozens of styles, identical on every render.
734 animated ASCII art pieces for web pages, READMEs, wallpapers and terminals. Browse them in your terminal with npx ascii-magic-art and add one to your project in one prompt.
Pixel-art diorama playbook and Three.js code kit: research-first build workflow, locked camera, palette snap, ordered dither, inked contour, animated toy-scale cast, per-entity frame QA.
Dot-lattice art: photo to two-tone dot map to seamless animated loop (engine + scripts)
Animated, steppable code explainers. Zero-dependency TypeScript, SVG output, browser and Cloudflare Workers.
Turn a scene prompt into a shot sheet, then have a coding agent draw the film in HTML. No video model.