Temporal Reprojection Anti-Aliasing for Unity 5.0+
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[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting
- 3d-reconstruction
- guassian-splatting
- nerf
- novel-view-synthesis
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license