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SolidCraft: an open-source parametric 3D CAD application built in pure Rust. Desktop, web, and automation through MCP.

  • 3d-modeling
  • brep
  • cad
  • egui

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.

LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

Mapnik is an open source toolkit for developing mapping applications

  • mapnik
  • c-plus-plus
  • mapping
  • cartography

Manage your photos with Piwigo, a full featured open source photo gallery application for the web. Star us on Github! More than 200 plugins and themes available. Join us and contribute!

  • piwigo
  • photo-gallery
  • open-source
  • php

pyglet is a cross-platform windowing and multimedia library for Python, for developing games and other visually rich applications.

Leptonica is an open source library containing software that is broadly useful for image processing and image analysis applications. The official github repository for Leptonica is: danbloomberg/leptonica. See leptonica.org for more documentation.

Self-hosted personal gallery application with online photo management and albums, supporting Live/Motion Photos, EXIF parsing, geolocation recognition, and an explore map.

  • geocoding
  • photo-gallery
  • live-photo
  • exif-extraction

Dockerized application that resizes and crops images on the fly, delivering optimized images in formats such as AVIF, WebP, MozJPEG, or PNG using ImageMagick, with an efficient caching system.

VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

Pure Go GPU Application Framework — windowing, input, lifecycle, platform abstraction. Part of the GoGPU ecosystem.