Develop and export WebXR experiences using Unity WebGL
- webxr
- unity
- virtual-reality
- augmented-reality
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Develop and export WebXR experiences using Unity WebGL
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
High-performance Valorant aimbot with adaptive smooth tracking and precise auto aim. Fully configurable, low detection risk design, clean modular structure. Easy setup for current patch.
Plugins to make Autoware vector maps in Unity
Easily stream your Vimeo videos into Unity or record and publish out to Vimeo.
A 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp.
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
Captain Rogers: Asteroid Belt of Sirius - HTML5 mobile game created using ImpactJS
An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
for GameMaker 2.3+
A blueprint adapting VertX to distributed game server
for GameMaker 2.3+
Highscores & Trophies for your GameMaker Game
:octocat: Unusual Ping Pong, adaptable with Makey Makey Kit.