A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
47,133 repositories indexed
1–24 of 54 · Most stars
A simple and easy-to-use library to enjoy videogames programming
One framework for creating powerful cross-platform games.
A dead simple 2D game engine for Go
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
State Management and Multiplayer Networking for Turn-Based Games
Simple and Fast Multimedia Library
A Flutter based game engine.
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.
Java / JavaFX / Kotlin Game Library (Engine)
The Cross Platform Game Engine
FNA - Accuracy-focused XNA4 reimplementation for open platforms
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
pyglet is a cross-platform windowing and multimedia library for Python, for developing games and other visually rich applications.
An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.
Easy to use Python library for creating 2D arcade games.
Nez is a free 2D focused framework that works with MonoGame and FNA
Modern C++ library for the development of real-time graphical applications
(RPG maker) Create RPG-style or similar games more simply with Flame.
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
A Java entity system inspired by Ash & Artemis.
A small C# game framework
A continuation of the popular Artemis ECS framework