C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
- steam
- steam-api
- steam-account
- steambot
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C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
KlayGE is a cross-platform open source game engine with plugin-based architecture.
[ARCHIVED] Modern reimplementation of the Diablo 1 game engine
Transforms the Script UI into an IDE like UI. Multiline Tabs, Splitting, Outline with unique icons that shows all members of the script. Quick search and function override functionality.
A Game Boy research project and emulator written in Rust
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
Reusable GitHub Actions source builds for jhaizhou-ops/d2r-mobile. Bring your own prepared game archive.
Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures
Ark -- Archetype-based Entity Component System (ECS) for Go.
Tiny and easy to use ECS (Entity Component System) library for game programming
📦 Open, Search, Extract and Create VPKs in python
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Research tooling for MW4 on-demand texture streaming: loopback proxy, hosts manager, resumable mirror, control GUI. Code and notes only - no game files.
Build a simple turn-based game to learn how to write production code using Hexagonal Architecture. Onboarding reference for Haraj Solutions Team.
A powerful C# coroutine library for Godot.
A suite of Game Boy tests, used for hardware research and emulator testing
Entity Component System with network support (for haxe)
A set of tools to use with the PlayCanvas REST API for common jobs such as downloading a build and archiving a project
A modern mod manager for all your games with built-in Archipelago support.
Infinity GBC
AlgoNim, the first Algorand game
Exclusively Co-Op Metroidvania with Movement as smooth as Smash Bros Melee