stb single-file public domain libraries for C/C++
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Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
- cuda
- cuda-kernels
- cuda-programming
- gpgpu
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
An offline-first photo manager for large local libraries
- desktop-app
- face-recognition
- local-first
- offline
SpeedTest by OpenSpeedTest™ is a Free and Open-Source HTML5 Network Performance Estimation Tool Written in Vanilla Javascript and only uses built-in Web APIs like XMLHttpRequest (XHR), HTML, CSS, JS, & SVG. No Third-Party frameworks or libraries are Required. Started in 2011 and moved to OpenSpeedTest.com dedicated Project/Domain Name in 2013.
Easy to integrate Vulkan memory allocation library
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
- path-tracer
- gltf
- graphics
- physically-based-rendering
Adafruit GFX graphics core Arduino library, this is the 'core' class that all our other graphics libraries derive from
CUDA Core Compute Libraries
- accelerated-computing
- cpp
- cpp-programming
- cuda
web-based visualization libraries
A collection of tools, libraries, and tests for Vulkan shader compilation.
- shaderc
- spirv
- glsl
- hlsl
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
- gaming
- gamedev
- game-development
- asi
The main repository for the FidelityFX SDK.
Image process framework based on plugin like imagej, it is esay to glue with scipy.ndimage, scikit-image, opencv, simpleitk, mayavi...and any libraries based on numpy
- imagej
- scikit-image
- opencv
- simpleitk
Free open-source modern C++20/23 framework to create console (CLI), forms (GUI like WinForms) and unit test (xUnit) applications and libraries on Windows, macOS, Linux, iOS, Android, FreeBSD, Haiku, and SerenityOS.
Godot - Realistic Water Shader
- godot
- godot-engine
- shader
- godot-shader
The repository host gives no description.
Collection of georeferenced boundaries of world countries and cultural regions for use in mapping historical data on global or continental scale
Bolt is a C++ template library optimized for GPUs. Bolt provides high-performance library implementations for common algorithms such as scan, reduce, transform, and sort.
Proof of concept for a vector drawing app without canvas boundaries.
- drawing
- macos
- vector
CloudPeek is a lightweight, cross-platform, single-header C++ point cloud viewer. It’s designed for simplicity and efficiency, requiring no heavy libraries like PCL or Open3D. Ideal for visualizing and interacting with 3D data from LiDAR, photogrammetry, or other datasets, CloudPeek delivers powerful, real-time exploration in a minimalistic package
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
ExImageInfo is an Elixir library to parse images (binaries) and get the dimensions (size), detected mime-type and overall validity for a set of image formats. It is the fastest and supports multiple formats.
- elixir
- elixir-lang
- elixir-library
- image-processing
Simplifying image manipulation using GDI, Graphics32, OpenCV or Vampyre Imaging libraries