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Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.

  • neovim-unity-plugin-external-editor-omnisharp

Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.

🚀 Hop to anywhere, not just words. Jump based on labels to file paths, URLs, and Markdown links from any buffer(including terminal buf)

⚡️ Warp is a lightweight project-local file list for Neovim — add, view, jump, reorder, and remove files, all from a floating window or a keymap away.