This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
- holotoolkit
- holotoolkit-unity
- mixed-reality
- hololens
UnityChanToonShaderVer2 Project / v.2.0.9 Release
Mixbox is a library for natural color mixing based on real pigments.
- color
- rgb
- pigments
- kubelka-munk
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
- unity
- unity-editor
- graph
- node-based
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
- unity
- gameplay
- skill
- buff
Gems of Unity Labs for our user-base.
A Utility AI for C# and Unity
PocketBase Unity SDK