Simple and Fast Multimedia Library
- sfml
- c-plus-plus
- multimedia
- games
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Simple and Fast Multimedia Library
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
The official Allegro 5 git repository. Pull requests welcome!
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
DuckHunt ported to JS and HTML5
Infinite Mario in HTML5 JavaScript - using Canvas and Audio elements
Wwise Integration for the Godot Engine
A music player library for the PSG audio channels of the GB, GBC and GBA.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
Play DOOM in Neovim v0.11+ on Linux & macOS
a simple library to help you play custom waveforms with LÖVE
A powerful cross-platform audio engine, optimized for games.
Advanced Cross Platform Audio Engine for libGDX based on MiniAudio
An event based audio workflow for Godot.
Raylib binds to elixir for programming games
Turn any web page into an audiobook, works in the background on desktop!
Live updating audio system for GameMaker
Replaces and adds Steam Deck game UI sounds
Ada binding to the SFML library
An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
Advanced 3D audio features for libGDX desktop users.
PortAudio module for godot