Simple and Fast Multimedia Library
- sfml
- c-plus-plus
- multimedia
- games
47,133 repositories indexed
1–23 of 23 · Most stars
Simple and Fast Multimedia Library
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
The official Allegro 5 git repository. Pull requests welcome!
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
DuckHunt ported to JS and HTML5
Infinite Mario in HTML5 JavaScript - using Canvas and Audio elements
Wwise Integration for the Godot Engine
A music player library for the PSG audio channels of the GB, GBC and GBA.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
A new version of GBVideoPlayer with higher resolution, 3-bit stereo PCM audio and video compression
An event based audio workflow for Godot.
Live updating audio system for GameMaker
Replaces and adds Steam Deck game UI sounds
Ada binding to the SFML library
An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
Advanced 3D audio features for libGDX desktop users.
PortAudio module for godot
A compact audio system library for GMS2.3
Audio External Manager for GameMaker Studio 2.3+
Small Audio Engine & Wrapper for Gamemaker