Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
- phaser
- phaserjs
- javascript
- html5-game-development
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Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Desktop/Android/HTML5/iOS Java game development framework
State Management and Multiplayer Networking for Turn-Based Games
Unity3D Client And C# Server Framework
A Cross-end HTML5 Game development solution
Java / JavaFX / Kotlin Game Library (Engine)
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
JavaScript Game Engine
Cocos2d for Web Browsers. Built using JavaScript.
2D HTML5 rendering and layout engine for game development
:wrench: LibGDX/LWJGL tutorials and examples
Kiwi.js is a blazingly fast mobile & desktop browser based HTML5 game framework. It uses CocoonJS for publishing to the AppStore.
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
A Java entity system inspired by Ash & Artemis.
A continuation of the popular Artemis ECS framework
Zircon is an extensible and user-friendly, multiplatform tile engine.
An easy open source Android Native Game FrameWork.
cocos2d for android, based on cocos2d-android-0.82, and now ported from cocos2d-iphone 0.99.4. The googlecode address is here: http://code.google.com/p/cocos2d-android-1/ . There are several demos to watch.
GameJs is a thin library on top of the HTML canvas element. In addition to the drawing functions it has a set of generally helpful modules for game development.
iio Engine: A JavaScript game engine for HTML5 Canvas
HTML5 entity-component game engine
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
An attempt to replicate the LÖVE API in the browser using moonshine.
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.