Application of music theory in audio reactive visualizations
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Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding
Engine_3D: a real-time, pure software, 3D engine for DOS-talgics. Abandoned project, but perhaps there are some interesting bits in the code... See GLOBE_3D for newer stuff !
- ada
- ada-language
- 3d-engine
- software-rendering