🐝 behavior tree AI for Godot Engine
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LimboAI - Behavior Trees and State Machines for Godot 4
- behavior-tree
- godot-engine
- game-developement
- state-machines
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
- libgdx
- pathfinding
- steering-behaviors
- formation-motion
A behavior tree implementation in lua.
- game-ai
- behavior-tree
- gamedev