Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.
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Open-source ESP32 emulator. Run real firmware locally or in your browser — no hardware, no cloud, no subscription.
Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
- gms2
- gamemaker
- game-development
- game-development-workflow
An event based audio workflow for Godot.
Testing framework for GameMaker projects with useful features.