A game ROM manager, with a built in web based emulator using multiple sources to identify and provide metadata
- emulation
- rom-management
- self-hosted
- open-source
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A game ROM manager, with a built in web based emulator using multiple sources to identify and provide metadata
BCD: Windows games on iPhone and iPad. Steam and GOG built in.
Translated璃游 (Liyou, "glass travel") LumaNX: a third-party GUI for nxnative, graphically builds Switch games, supports running on macOS and exporting iOS / iPadOS IPA. A macOS GUI for nxnative: build Switch games for Mac, iPhone and iPad.
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
A console-style macOS game library and launcher in SwiftUI. Features guided setup, assisted local builds for nxnative, save backup/import, and controller navigation on Apple Silicon.
A Mac app that turns your own Nintendo Switch and Switch 2 game dumps into native Apple silicon apps, with the best build for your Mac and a 3D game-case library. Not an emulator.
A launcher for PC games on a jailbroken PS5, built on prospero-win (Wine, DXVK, VKD3D-Proton). Install games from USB with automatic covers, pick them from a carousel, and use the DualSense: vibration, light bar, adaptive triggers. FPS counter and update check. Games that need a launcher to start are not supported.
🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.