Mesh optimization library that makes meshes smaller and faster to render
- gpu
- mesh-processing
- optimization
- compression
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Mesh optimization library that makes meshes smaller and faster to render
Computational geometry and spatial indexing on the sphere
3D modeling in Python, built for LLMs.
A collection of GICP-based fast point cloud registration algorithms
The Polygon Mesh Processing Library
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
A lean C++ library for working with point cloud data
QuadriFlow: A Scalable and Robust Method for Quadrangulation
A C implementation for creating 2D Voronoi/Delauney diagrams
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
A Rust port of NVIDIA's SMLib B-rep kernel (CAD subset): safe, deterministic, wasm-compatible
One open-source modeler for structures, heat and fluids, built from scratch in pure Rust: parametric part in, verified results out. Automatic all-hex and tet meshing, our own nonlinear implicit and explicit FEA, heat transfer and lattice Boltzmann CFD — every result checked against theory. For engineers and AI agents alike. Free, forever.
The TiGL Geometry Library to process aircraft geometries in pre-design.
Allocators, I/O streams, math, geometry, image and audio processing for D
Practical volume computation and sampling in high dimensions
Simple Features is a pure Go Implementation of the OpenGIS Simple Feature Access Specification
A Geometry library for Elixir that calculates spatial relationships between two geometries
RTree2D is a 2D immutable R-tree for ultra-fast nearest and intersection queries in plane and spherical coordinates
:pushpin: State of the art point location and neighbour finding algorithms for region quadtrees, in Go
Clipping and geometric operations for spherical polygons.
Tiny header-only C++17 library for lat/lng geometry: distance, bearing, area, point-in-polygon and path proximity
DE-9IM spatial predicate library implemented in Javascript.
Generic 2D grid
Segment-segment intersection classifier and calculator for Elixir