Industry-standard navigation-mesh toolset for games
- ai
- crowd-simulation
- game-development
- navigation
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Industry-standard navigation-mesh toolset for games
Flycast is a multiplatform Sega Dreamcast, Naomi, Naomi 2 and Atomiswave emulator
Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
A structured database with a local web service to edit it
Star Wars Jedi Knight II: Jedi Outcast
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
Free software ChuChu Rocket remake for PC
Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
Integrates the NDI® SDK with Godot
JavaScript ray casting engine for pseudo 3D games.
A wrapper for Actionscript 3.0's NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus
A simplistic particle system that is automagically cleaned up