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Tags: Graphics and 3D
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1–16 of 16 · Most stars

A C++ binding for the OpenGL API, generated using the gl.xml specification.

  • c-plus-plus
  • c-plus-plus-11
  • library
  • opengl-bindings

Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.

Pure Go GPU Application Framework — windowing, input, lifecycle, platform abstraction. Part of the GoGPU ecosystem.

SPX is a graphics control client for HTML and OGraf templates for live video productions and live streams using CasparCG, OBS, vMix, or similar software.

  • casparcg
  • client
  • controller
  • server

Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.

  • vulkan-hpp
  • vulkan
  • real-time-rendering