p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. Looking for p5.js 2.0? http://beta.p5js.org
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Visualize Your Ideas With Code
- animation
- presentation
- visualization
Code-rendered music video for "I'm Upping My P(doom)"
Main repo. Quil source code.
Source code for the Claude Opus 5.5 music video for I'm Upping My P(doom)
Polycode is a cross-platform framework for creative code.
Art and animation, written as code. Illustrations, loops, interactive web art, launch-videos and scored films in dozens of styles, identical on every render.
- agent-skills
- animation
- canvas
- claude-code
A massive ancient Greek world built entirely in code with three.js. Zero assets, made with Claude Code (Opus 5.5)
Translatedworld.execute(me); — an unofficial fan-made lyric MV told as a chat with Claude, rendered frame by frame from code. Prompts included; no music or lyrics.
- ai-generated
- canvas
- claude
- claude-code
TranslatedBeat-driven sci-fi light-ring visualization. Pure Canvas, single HTML, zero dependencies. Noncommercial use only. RYDER CODE / Ms MAIKEBAIs CAT | Supports Wallpaper Engine animated wallpapers.
Pixel-art diorama playbook and Three.js code kit: research-first build workflow, locked camera, palette snap, ordered dither, inked contour, animated toy-scale cast, per-entity frame QA.
Turn a scene prompt into a shot sheet, then have a coding agent draw the film in HTML. No video model.
- animation
- anime
- claude-code
- generative-art
Animated, steppable code explainers. Zero-dependency TypeScript, SVG output, browser and Cloudflare Workers.
Four statecharts about running a boba shop, drawn by hand in code.
A drone flight over the Na Pali coast, rendered entirely in code. No textures, images or models.
- claude-code
- generative-art
- glsl
- procedural-generation