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A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

High-performance Unicode width calculation library for Go 1.25+. 3.9-46x faster than go-runewidth with zero allocations. Perfect for TUI frameworks and terminal applications.